| The basic idea behind Craps is to establish a "point" number and roll
that number again before rolling a 7 (craps). Only the numbers 4, 5, 6, 8, 9, or 10 can be a point number
and all other rolls on the dice have special meanings depending on when they are rolled (before or after
a point is established). |
| The casino game of Craps is played with a set of two perfectly
balanced dice with each die having six white dots numbered 1 through 6. The game is played by tossing
the dice from one of the short ends of the table to the other (make sure that both die hit the opposite
side wall of the table). Payoffs are made based on the number combination displayed when the dice come
to rest. |
| Each throw of the dice is called a "roll". Players
take turn rolling the dice, clockwise around the table, and the player rolling at any given time is called
the "shooter". When a new shooter is given the dice, his or her first roll is called the "Come
Out" roll. This begins a new series of rolls by that shooter and lasts for as long as that shooter
continues to make winning rolls. |
| Before the dice are rolled, bets can be placed in the various fields of the Craps
table. First, click on the value of the chip you wish to wager with your left mouse button. Next, place
the chip in the desired betting area on the Craps table by clicking in the area with your left mouse
button. If you wish to alter or remove a bet, click on your wagered chips with your right mouse button.
When you are finished placing your bets, click on the 'Roll' button to roll the dice. |
| A pass line bet is placed on the field labeled "PASS LINE" on the Craps
table before the come out roll (i.e. the first roll of the dice in a new Craps round). A wager on the
pass line wins if the come out roll is 7 or 11, and loses if 2, 3 or 12 is rolled. If 4, 5, 6, 8, 9,
or 10 is rolled, that number becomes "the point." To win a pass line bet, the shooter must
roll the point again before rolling a 7. If the shooter rolls a 7 before rolling the point again, your
pass line bet loses. A winning pass line bet pays even money (1 to 1). Once the point has been established,
unresolved pass line bets may not be removed or reduced. They must be resolved by a roll of the point
or 7. |
| A don't pass line bet is essentially the reverse of a pass line bet, and is placed
on the Craps table in the "Don't Pass Bar" before the come out roll. If the shooter rolls 2
or 3 on the come out roll, a don't pass line bet wins. If, however, the come out roll is 7 or 11, don't
pass line bets lose. If the come out roll is 12, a don't pass line bet is returned to the player in a
push. If the come out roll is 4, 5, 6, 8, 9, or 10, that number becomes the point. Once the point has
been established, don't pass line bets win if the shooter rolls a 7 before rolling the point again. If
the shooter rolls the point again before rolling a 7, don't pass line bets lose. A winning don't pass
line bet pays even money (1 to 1). Unlike pass line bets, unresolved don't pass line bets may be removed
or reduced. |
| A come bet is placed in the "COME" bar on the Craps table before any roll
of the dice, once the point has been established by the come out roll. The rules for come bets are essentially
the same as for pass line bets. Come bets win if the shooter's next roll is 7 or 11, and lose if the
roll is 2, 3, or 12. If the shooter rolls 4, 5, 6, 8, 9, or 10, that number becomes "the come point," and
the dealer will move the come bet from the "COME" bar on the Craps table to the box corresponding
to the come point: "4, 5, SIX, 8, NINE, or 10." If the shooter rolls the come point again before
rolling a 7, the come bet pays even money. The come bet will stay in place until the come point or a
7 is rolled. Just as with the pass line bet, unresolved come bets may not be removed or reduced. They
must be resolved by a roll of the come point or 7. |
| A don't come bet is essentially the opposite of a come bet. A don't come bet is
placed after the come out roll in the "Don't Come Bar" on the Craps table. Don't come bets
win when the shooter's next roll is 2 or 3, and lose if the roll is 7 or 11. If the shooter rolls a 12,
the bet will be returned to the player in a push. If the roll is 4, 5, 6, 8, 9, or 10, that number becomes "the
come point," and the dealer will move the don't come bet from the "Don't Come Bar" to
the left corner of the narrow, uppermost bar over the box corresponding to the come point: "4, 5,
SIX, 8, NINE, or 10." After the come point is established, don't come bets win even money if 7 is
rolled and lose if the come point is rolled. Don't come bets will stay in place until the come point
or a 7 is rolled. However, unresolved don't come bets may be removed. |
| An odds bet is a "back up" bet on an original pass line bet, don't pass
line bet, come bet, or don't come bet. The maximum odds bet is 3 times your original bet. |
| After the point has been established, a pass line odds bet is placed by clicking
with your left mouse button on the Craps table outside of the "PASS LINE" bar, under your original
pass line bet. A winning pass line odds bet pays true odds: 2 to 1 on a roll of 4 or 10, 3 to 2 on a
roll of 5 or 9, and 6 to 5 on a roll of 6 or 8. Unlike the original pass line bet, an unresolved pass
line odds bet may be removed. |
| Once the point has been established, a don't pass line odds bet is placed by clicking
with your left mouse button on the right side of your original bet in the "Don't Pass Bar." A
winning don't pass line odds bet pays true odds: 1 to 2 on a roll of 4 or 10, 2 to 3 on a roll of 5 or
9, and 5 to 6 on a roll of 6 or 8. An unresolved don't pass line odds bet may be removed. However, if
you click with your right mouse button to remove your don't pass line odds bet, your original don't pass
line bet will also be removed. |
| Once the come point has been established, a come odds bet is placed by clicking
with your left mouse button directly under your come bet within the box that corresponds to the come
point: "4, 5, SIX, 8, NINE, or 10." A winning come odds bet pays true odds: 2 to 1 on a roll
of 4 or 10, 3 to 2 on a roll of 5 or 9, and 6 to 5 on a roll of 6 or 8. Unlike the original come bet,
an unresolved come odds bet may be removed. In Craps, come odds bets are inactive during come out rolls
by default. |
| Once the come point has been established, an odds bet is placed on your don't come
bet by clicking in the tiny space directly under your don't come bet within the narrow, uppermost bar
over the box that corresponds to the come point: "4, 5, SIX, 8, NINE, or 10." A winning don't
come odds bet pays true odds: 1 to 2 on a roll of 4 or 10, 2 to 3 on a roll of 5 or 9, and 5 to 6 on
a roll of 6 or 8. An unresolved don't come odds bet may be removed. |
| A field bet is a bet that the next roll of the dice will be 2, 3, 4, 9, 10, 11,
or 12. It is placed in the "FIELD" bar on the Craps table before any one roll of the dice.
If the next roll is 3, 4, 9, 10 or 11, the field bet wins even money. If 2 or 12 is rolled, the field
bet wins 2 to 1. If 5, 6, 7, or 8 is rolled, the field bet is lost. |
| A big 6 bet is a bet that 6 will be rolled before 7. Likewise, a big 8 bet is a
bet that 8 will be rolled before 7. A big 6 or a big 8 bet is placed in either the "6" or "8" box
located in the left corner of the Craps table. A big 6 or big 8 bet wins even money if the shooter rolls
a 6 or 8 before rolling 7. Unresolved Big 6 and big 8 bets may be removed. |
| There are two types of place bets: A place win bet is a bet that either 4, 5, 6,
8, 9, or 10 will be rolled before a seven. A place win bet is placed in the narrow, unlabeled bar located
just under the box with the corresponding number on the Craps table: "4, 5, SIX, 8, NINE, or 10." Winning
place win bets are paid according to the following ratios: 7 to 6 on numbers 6 and 8, 7 to 5 on numbers
5 and 9, and 9 to 5 on numbers 4 and 10. A place lose bet is a bet that 7 will be rolled before either
4, 5, 6, 8, 9, or 10. A place lose bet is placed in the narrow, unlabeled bar located just above the
box with the corresponding number on the Craps table: "4, 5, SIX, 8, NINE, or 10." Winning
place lose bets are paid according to the following ratios: 4 to 5 on numbers 6 and 8, 5 to 8 on numbers
5 and 9, and 5 to 11 on numbers 4 and 10. |
| A buy bet is a bet that either 4, 6, 8, 9, or 10 will be rolled before 7. A buy
bet is placed in the box corresponding to the number on the Craps table: "4, 5, SIX, 8, NINE, or
10." The buy bet will be covered by a "BUY" marker to distinguish it from a come bet.
A vigorish (vig.) of 5% is charged when placing the buy bet. Buy bet winnings are then paid at true odds:
6 to 5 on numbers 6 and 8, 3 to 2 on numbers 5 and 9, and 2 to 1 on numbers 4 and 10. If a buy bet is
lost or removed, the 5% vig. is returned. In the Craps game, buy bets are inactive during come out rolls
by default. |
| A lay bet is essentially the reverse of a buy bet. A lay bet is a bet that 7 will
be rolled before 4, 6, 8, 9, or 10. The lay bet is placed in the top, unlabeled bar above the box corresponding
to the number on the Craps table: "4, 5, SIX, 8, NINE, or 10." A lay bet will be covered by
a "LAY" marker to distinguish it from a don't come bet. A vigorish (vig.) of 5% vig. is charged
when placing the lay bet. Lay bet winnings are then paid at true odds: 5 to 6 on numbers 6 and 8, 2 to
3 on numbers 5 and 9, and 1 to 2 on numbers 4 and 10. Lay bets are active even during the come out roll,
and unresolved lay bets may be removed. |
| An "any 7" bet is a bet that the next roll of the dice will be 7. It is
placed on any one roll of the dice in the "Seven" field on the Craps table. If 7 is rolled,
you win 4 times your bet. |
| An "any 11" bet is a bet that the next roll of the dice will be 11. It
is placed on any one roll of the dice in the box on the Craps table containing the two illustrated dice
that add to 11. If 11 is rolled, you win 15 times your bet. |
| An "any Craps" bet is a bet that the next roll of the dice will be 2,
3, or 12. It is placed on any one roll of the dice in the "Any Craps" field on the Craps table.
If 2, 3, or 12 is rolled, you win 7 times your bet. |
| A horn bet is a bet that the next roll of the dice will be either 2, 3, 11, or 12.
It is placed on any one roll of the dice in the box on the Craps table containing the two illustrated
dice that add either to 2, 3, 11, or 12. A winning horn bet pays 15 to 1 on numbers 3 and 11 and 30 to
1 on numbers 2 and 12. |
| A hardway bet is a bet that the shooter will roll either a 4, 6, 8, or 10 as doubles
(2+2, 3+3, 4+4, or 5+5) before rolling a 7. The hardway bet is placed in the box on the Craps table containing
the two illustrated dice corresponding to the number. Rolling a number by doubles is said to be rolling
the number "the hard way." For example, a roll of 4+4 is a called a "hard 8," while
a roll of 5+3 or 6+2 is called an "easy 8." A winning hardway bet pays 7 to 1 on numbers 4
and 10 and 9 to 1 on numbers 6 and 8. Unresolved hardway bets may be removed. |
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